A Refreshing Change

A Refreshing Change

We all know that World Rugby are constantly tinkering, looking to improve the game. Well they’re at it again. Over the last couple of weeks, World Rugby confirmed that a number of global trials that have been taken place will now be written into law with effect from 1ˢᵗ July 2022 (the ones that we have got used to over recent years: 50:22 kick, goal line drop out, reducing pre-bounding) while the inclusion of the brake foot at the scrum—which we saw during the Six Nations—has now been expanded to a global trial.

But the big news came a few days later, with the announcement of a new global trial starting from 1ˢᵗ July that will limit non-playing personnel on the field to aid the flow of the game. Per World Rugby’s own news release:

For all competitions, including Rugby World Cup 2021 playing in 2022, Rugby World Cup 2023 or stand-alone matches that begin after 1 July 2022 the following adjustments to Law 6 will apply:

Medics

  • Can only provide water to players who they are treating
  • Cannot field or touch a ball when it is live in play (sanction: penalty kick)

Additional personnel

  • Teams are permitted up to two dedicated water carriers
  • Water carriers cannot be a Director of Rugby or Head Coach
  • In elite-level rugby, water carriers will only be able to enter the field of play twice per half at points agreed with the match officials – this can only be during a stoppage in play or after a try has been scored
  • A person bringing on a kicking tee may carry one bottle for the kicker’s use only
  • These water/tee carriers must remain in the Technical Zone at all times before entering the field of play as permitted. Any attempt to field or touch the ball while it is live in play, including the technical zone, will be sanctioned with a penalty kick
  • No-one should approach, address or aim comments at the match officials, save for medics in respect of treatment of a player. Should this happen, the sanction will be a penalty kick

Players on the field

  • May access water behind the dead ball line or from within their Technical Zone at any time

Personally, I love this! We have got to the point where rugby players have become behemoths, and the stop/start nature of the game is making it too much of a “bigger team wins”. Hopefully with less chances for water carriers to come on, we will see players having to adapt and improve their stamina to go longer without assistance.

Too often we see the game slowed down by a million non-playing personnel making their way on the pitch at the shortest of stoppages, unnecessarily drawing everything out. Hopefully this will start to bring an end to this, especially now that medics can only bring water for the player they are directly treating.

Hopefully along with this, we will start to see more efficient time management from officials. Some people will say I’m only making a fuss as the Springboks are World Champions and looking so strong, but their success comes from slowing the game down so much by drawing out stoppages, which allows their giant players to recharge and dominate. I pay money to watch rugby, not constant stoppages, so alongside reducing the impact of non-playing personnel coming on the pitch, officials need to start speeding up the game when a team tries to slow it down at the set piece.

Thirty seconds to form up for a scrum/lineout and restart play (unless the official chooses to stop the game for a legitimate reason), with a free kick against whichever team fails to adhere to this timing would speed the game up so much and make a massive difference t the quality of rugby we are all watching. Hopefully this is the first step in the right direction.

What do you think of this new law trial?

Seeing Red

Seeing Red

If recent reports are to be believed, World Rugby are considering expanding the 20-minute red card to more competitions. If they do this, it will just show how out of touch the governing body is with the sport and how it is putting the spectacle before player safety.

So let’s take a step back first and look at what the law is. Much like football, if a player is red carded, they are immediately removed from the field of play and their team plays the remainder of the game with a player less. However under the new variation that is currently being trialled in Super Rugby Pacific, while the red carded player’s match is over, the team is allowed to bring on a replacement after 20 minutes.

So what’s happening in Super Rugby. Well I think the only appropriate word would be “mayhem”! It’s not much of an overstatement to say that the majority of games are seeing at least one red card, generally for dangerous play that included contact with the head.

Red cards are surely at an all-time high worldwide, with amendments to the laws in recent years that have been intended to make the game safer by reducing contact with the head. And yet despite the increased sanctions with the risk of a red card—and despite stories in the news of James “Cubby” Davies recently retiring due to a concussion, having not played since November 2020, and former players Steve Thompson and Alix Popham’s revelations that they now suffer from early-onset dementia—players appear to be unwilling or incapable of adapting to the new laws.

The red card is meant to be a deterrent, a punishment to encourage better behaviour, but it has clearly not been enough and the arrival of a 20-minute red card is even less of a punishment, so it is no surprise to see Super Rugby matches turning into a contest of “who can crack a man’s skull open first?” And the reason that this 20-minute red card is being considered: because there is a group of people out there—unfortunately fuelled by a number of so-called “experts” in the media—who complain that red cards ruin the game. Newsflash: they don’t. What ruins the game is players suffering avoidable injuries.

So what should be done?

Well first of all, the 20-minute red card should be scrapped altogether rather than expanding. Current punishments are clearly not a sufficient deterrent, so reducing them will just make things worse, as we are seeing in the Southern Hemisphere.

Secondly, the post-match disciplinary process needs a complete overhaul. As it stands, different offences have different minimum entry points depending on the severity of the offence, while extra weeks may be added for repeat offenders. However, this is all ruined by having weeks taken off for such rubbish as accepting the charge, remorse, attending a “tackle school”, good behaviour in the disciplinary hearing and a previously clean record. You just need to look at the recent case of Axel Müller, whose horror tackle started at a 10-week entry point but ended up being just a 5-week ban once everything was considered! I would argue that any reasons to reduce a ban are removed, while a financial impact also be brought in, with both club and player receiving a fine dependent on the severity of the incident and the disciplinary history that season, with the money being spread among grass-roots rugby and charities focused on head injuries and player welfare. If bans haven’t been enough to encourage better behaviour, perhaps losing money will give players the impetus to improve their technique, or give teams the reason to focus on improving technique.

In line with this, World Rugby needs to enforce more consistency across the board, both from match officials and disciplinary panels. While nobody could argue Hame Faiva’s red card in the Six Nations against Ireland, Ireland’s Ryan Baird escaped even a citing for exactly the same thing later in the match. English referee Karl Dickson is accruing a horribly long list of incidents that he has adjudged to be a yellow card or less, which have then resulted in a citing and the disciplinary panel deciding the incident worth of a red card. Meanwhile, some of the decisions of the judiciary panels SANZAAR have put together have been questionable to say the best, as a number of red cards have been overturned, including a horror shot from Tom Banks on Toni Pulu that rightly ended in a penalty try and red card, but also left the Brumbies fullback requiring facial surgery. You need consistency in order to set a precedent, otherwise players will be able to cite previous incidents where players have escaped punishment for the same offence.

Finally, there is a law that I thin needs changing and that is the one that if a maul becomes unplayable, the ball is turned over. Instead I feel that whichever team was the more dominant right before it became unplayable should get the scrum feed. The reason for this is that the law encourages players to go high for the “man and ball” challenge that holds the player up and creates a maul, leading to a turnover. Look back at England’s match against Ireland and Charlie Ewels’ early red card. England went for a number of high tackles in those opening minutes in an attempt to hold up the ball, and it was a combination of this and Ewels’ inability to adapt to the tackle laws that led to him getting an early shower.

World Rugby has a big decision to make regarding the 20-minute red card. I just hope that they make the right decision.

2022 Six Nations: Ireland v Italy

2022 Six Nations: Ireland v Italy

Round 3 of the 2022 edition of the Six Nations came to an end with a trip to Dublin to see Ireland host Italy. The Irish made a handful of changes with a match against England in the near future, but were soon ahead as an inside pass put Caelan Doris through a hole and his offload found hooker Dan Sheehan, who fed Joey Carbery for the opening try in less than 4 minutes. Italy were soon on the scoreboard after Edoardo Padovani blasted over a penalty from halfway, but found themselves playing a man after less than a quarter of the match down when Epalahame Faiva—on early after an injury to starting hooker Gianmarco Lucchesi—was red carded for a high tackle on Sheehan. A quirk of the rugby laws (that is absolutely bonkers and would be changed immediately if any of the big nations fell afoul of it) means that with nobody else in the Italian 23 able to play hooker, scrums would go uncontested (which must always be 8v8) but the Italians would be down to 13 (taking 2 men off but bringing on 1 replacement front row), and the Irish took advantage of the extra space for Jamison Gibson-Park to score, while fullback James Lowry went over on the half hour from the first phase after a scrum and Peter O’Mahony secured the bonus point just before half time. The Italians kept on fighting though, and Paolo Garbisi kicked a penalty to end the half down 24-6.

It took the Irish attack a while to get going after the break, but finally they got a series of phases of front foot ball and pulled the defense narrow, allowing Gibson-Park to throw a wide pass to James Lowe to cross out wide. With the game over as a competition, the replacements were coming on earlier than usual, and Jonathan Sexton marked his 55ᵗʰ minute introduction by immediately attacking a gap and offloading to Lowry for his second of the day. The Irish continued to struggle to pull away in quite the fashion one would expect, but when Ryan Baird charged down Alessandro Fusco’s box kick, there were no blue shirts in behind to stop him gathering the loose ball and going over for the try. But with just minutes remaining Braam Steyn was carded for a deliberate knock on that saw the Italians down to 12, and the Irish took advantage by going for the scrum and using the 3-man advantage in the back line to put Lowe over for a second try. There was time for another attack which saw Josh van der Flier held up over the line, but with time remaining for the goal line drop-out and a 3-man advantage, the Irish managed to send Kieron Treadwell over for one final try, with Sexton kicking the conversion for a 57-6 victory.

Ireland

Ireland may have earned the bonus point by half time and come away with a comfortable victory, but they should be disappointed with this. With a 2-man advantage for an hour (including 5 minutes at the end with a 3-man advantage), they should have been winning by so much more.

While there were some huge individual performances in the Italian defence, with 2 men less and 3 props on the pitch, there was always going to be space, but Ireland did not do the work to find or create it, and far too often they ended up playing into the Italian pack and getting turned over, forcing the pass once a half-break was made rather than recycling to go again with quick ball, or getting white line fever and going alone when the pass was the better option.

Perhaps even more worrying was that Andy Farrell saw the need to bring Sexton on before the hour with a lead of just 23 points. While there were a couple of unfamiliar combinations out there, I can’t help feel that a team like France or even Ian Foster’s New Zealand would have found a way to turn this into a cricket score with such a numerical advantage.

Italy

A phrase I hear in rugby too often is that red cards ruin games. That is not true at all, but unfortunately this game was ruined as a result of the red card to Hame Faiva. Now I want to make clear first of all that the officials were all spot-on in the decision and did a great job of talking everything through with the teams. Unfortunately, it was a rarely-seen law from World Rugby that saw Italy further punished.

rugby uncontested scrums referee document

As Wayne Barnes details in this video, referees are provided with the above guidelines for when a scrum goes uncontested. Lucchesi’s early injury (he went off cradling his arm after just 5 minutes) is unfortunate as hooker is a specialist position and it is rare that you will have more than 2 trained hookers in a matchday 23. And that means that if anything happens to Hame Faiva in the remaining 75 minutes, Italy will be unable to field a trained hooker.

So when Faiva then went high and gave the referee no choice but to red card him, that is when everything went tits up. With uncontested scrums coming, Italy always had to sacrifice someone for a prop in order to keep the front row unit full of 3 specialist front rows, but per the table above, they also had to lose a second player for the rest of the match. And here is the problem.

The reason for this law makes sense, as the Italian scrum should be penalised for their hooker getting sent off, while this stops a team struggling in the scrum from pretending their last available front row is injured in order to go to uncontested scrums. But does this require 2 players to effectively be sent off? Being forced to field 3 props already harms a defence when you consider that most hookers these days are like an extra back row and super mobile. By the team already having to take a player off for the replacement front row and the numerical advantage in the back line, is this not already creating enough of an advantage for the opposition team? Or perhaps is it time to look at something I have suggested previously about having larger matchday squads (say 30 for example, with 5 or 6 specialist front rows on the bench) but still the same number of replacements allowed per match (or less), which would allow more flexibility so that games are not decided by a team having to play someone out of position…

The Change We All Need?

The Change We All Need?

My mind has been on the laws of rugby union a fair amount recently due to my recent post giving my thoughts on the law trials in Super Rugby. While I can see that many of these laws are trying to improve player safety, I think that there is one area of the game that is being largely ignored but seriously brings down the spectacle of rugby: the scrum.

Much like the lineout, the scrum is intended to be a means of restarting the game in some competitive form while creating space for the backs by collecting all the forwards together. However, with the strength of defences these days and the accuracy of goal kickers even from range, the scrum has basically become a way to win penalties. This has led to large chunks of time being wasted with reset scrums as teams try to collapse the scrum while making it look like it was actually their opponent who collapsed it, leading to a stop-start game with too little actual rugby being played.

I’ve been thinking about this, and I have one simple suggestion that could change the game massively: replace all scrum penalties with free kicks

This may sound drastic at first, but if you consider the lineout, all the offences there are free kicks (the maul is not considered part of the lineout), with the exception of taking the man out in the air, which is a penalty anywhere on the pitch.

If the scrum cannot result in a penalty, then teams will switch to positive play at the scrum, looking to get the ball in and out with a legitimate push to put the opponent on the back foot. Not only does this speed up the scrum itself, but the more positive play will lead to less resets, while teams will be more likely to take a quick tap following a scrum offence rather than scum again.

Not only this, but how often do we see the referee award a penalty at the scrum but replays suggest that the penalty should have gone the other way? With free kicks instead of penalties, not only will we probably see less collapses requiring a referee to make a decision, but these decisions will be less costly if they go the wrong way as teams will not be able to kick 3 points or kick to touch and get the throw-in at the lineout.

All of this will lead to a more exciting, positive game of rugby with more focus on skills and fitness… Isn’t that what we all want to see?

Do you think this law change would help the game? Let me know!

The Verdict: My Thoughts on Super Rugby’s Law Trials

The Verdict: My Thoughts on Super Rugby’s Law Trials

With Super Rugby AU now over and the internationals still a few weeks away, I wanted to take a moment to reflect on the last couple of months of Southern Hemisphere rugby.

As well as bringing more focus to the refereeing of the breakdown, both Super Rugby Aotearoa and Super Rugby AU trialled some new laws this season – with Super Rugby Aotearoa trialling a new law for red cards and Super Rugby AU trialling this and a number of other laws. A few of them came up while I was giving my thoughts on the individual matches, but now that I have had the chance to watch them in effect for a full tournament, I think it is fair to take a look at how successful the trials have been.

Mark

A kick originating in the attacking 22m area cannot be marked by the defending team within their own 22m area. The kick can however be marked within the defending team’s in-goal area and play restarts with a 22m line drop-out

Personally, I liked this amendment. Though there were very few instances where it came into play, it opens up the attacking options for a team close to the try line by and gives them more reason to try chips over the defensive line or cross-kicks without waiting for a penalty advantage.

Verdict: Keep

Red card

A red carded player can be substituted after 20 minutes, unless all substitutions have been used

If we thought that the Mark trial had barely come into play, the new red card trial had even less chance to have an impact, as the only red card was given to Scott Scrafton with less than 20 minutes of the match remaining, so there was no difference in the game. I can see a positive to this trial that a game is not ruined as a spectacle by an early red card following an accidental poor tackle/challenge in the air, however I also wonder if this will lead to worse discipline and also feel that sometimes teams need to learn the hard way how to play the game within the laws.

Verdict: Continue the trial

50/22 and 22/50

A kick taken from within the kicking team’s 50m area that travels into touch within the opposition’s 22m area having first bounced in the field of play results in a lineout throw to the kicking team. This does not apply following a free kick.

and

A kick taken from within the kicking team’s 22m area that travels into touch within the opposition’s 50m area having first bounced in the field of play results in a lineout throw to the kicking team. This does not apply following a free kick.

These just don’t do it for me. I understand that the idea of the law trial was that it would create space by forcing the defending teams to drop more players to cover the backfield, but teams have generally been able to do so without having to drop more players. Instead, the only times that these kicks have generally paid off have been when the defence is on the front foot and putting the attacking team under heavy pressure, leading to a complete change in momentum that has not been earned by the attacking team.

Verdict: Ditch

Goal line drop-out

When an attacking player carrying the ball is held up or knocks the ball on in the in-goal play restarts with a goal line drop-out

or 

When a kick enters the in-goal area and is grounded by the defending team play restarts with a goal line drop-out

So here’s an interesting one. Part of me disliked the change for an attacking team that had been camped on the opponents’ line being held up and then having to restart an attack from deep, but it has led to some great attacking and with players having ground to create momentum and generally get themselves quickly back in the 22. However, while it has been fun watching behemoths like Pone Fa’amausili, Cabous Eloff and Taniela Tupou crash into the defensive line after a 30m charge, I can’t help wonder if this is really what we want at a time where we are so focused on player safety – similar to how the NFL has changed the kickoff in recent years to reduce the run-ups before collisions.

Verdict: Continue the trial

Extra time

(Australia): 2 x 5min periods of extra time; in the event of a drawn game after regulation time where the first points scored wins the match for the scoring team

or 

(New Zealand): If matches are drawn after 80 minutes, teams will go into a 10-minute period of extra time and the first team to score any points will win the game.

Super Rugby Aotearoa’s only draw was due to a cancelled match so the 10-minute extra time was never trialled. Super Rugby AU saw a couple of matches go to “Super Time” – the first a boring pointless waste of 10 minutes, the second over in less than 2 minutes. To me, 5-minute halves are too short to get any quality momentum built, especially if teams are afraid to give away a penalty, and I think one 10-minute period works better. If I’m completely honest, I don’t feel that golden point works in a game where the game can be won by a penalty kicked from within the kicking team’s own half and think that more often than not, we will see teams playing to win a penalty without giving one away as opposed to looking for a try. Furthermore, in a round-robin competition, I can’t see why there is need to have extra time as there are already reduced points available for a draw.

Verdict: Ditch

Of course, these are only my personal opinions, what do you think about these law trials?

Thanks for reading. Until next time!

Super Rugby Aotearoa: Highlanders v Blues

Super Rugby Aotearoa: Highlanders v Blues

The Blues kept their hopes of winning Super Rugby Aotearoa alive following today’s Round 8 win over the Highlanders in Dunedin.

The Aukland-based franchise had to do some late shuffling to their lineup with starting flanker Blake Gibson and replacement lock Josh Goodhue, but it didn’t seem to matter as the pack drove a 5m lineout over the Highlanders try line after just 3 minutes, only for Aaron Smith to have his foot in the perfect position to hold the ball up. That only delayed the inevitable though, as from the resultant scrums, Akira Ioane crashed over Scott Gregory to open the scoring. A few minutes later, a Highlanders handling error turned the ball over on halfway and after Beauden Barrett cross-kick to Caleb Clarke cutout the Highlanders defence, he had the support inside for Finlay Christie to cross fr another try. The Highlanders forced their way back into the game, and after Josh Ioane got them on the board with a penalty, Ash Dixon got their first try of the match from a 5m catch and drive. Dalton Papali’i had a try controversially ruled out for an offside penalty that allowed Ioane to kick the Highlanders into their first lead of the game, but the lead lasted just seconds as another turnover quickly saw TJ Faiane cross to put the Blues back ahead. With Barrett having an indifferent day off the tee, Ioane kicked another penalty to keep things close, but Ofa Tu’ungafasi crossed right before halftime and Barrett converted to give the Blues a 16-24 lead.

The Blues quickly extended the lead after the break with Christie crossing for his second try and Barrett added a penalty just before the hour to put the game all-but out of sight. The Highlanders continued to fight and after the Blues lost replacement prop Sione Mafileo to the bin with 7 minutes left, Shannon Frizell managed to cross to give the final score a more respectable look. The Highlanders looked to pull within 7, but the Blues managed to hang on to get the 21-32 bonus point win, their first win over the Highlanders at Forsyth Barr Stadium.

The spirit of the game

Another day of rugby, another controversial decision relating to a try referred to the TMO. This time it was a disallowed try as Dalton Papali’i interceted a pas on halfway to score under the posts, only for referee Mike Fraser to be badgered into checking with the TMO and then instead awarding a penalty to the Highlanders for offside against prop Karl Tu’inukuafe. So what actually happened.

Tu’inukuafe was involved in the tackle attempt that led to the final ruck before the try, but fell off the tackle. He went to get back to his feet, but realised that he was in the passing lane, with Aaron Smith ready to go at the back of the ruck, so he dropped back to the floor so as to not interfere with play. Rather than throw the pass, Smith chooses to run laterally and appears to trip over Tu’inukuafe as he passes, the Highlanders try to spread the ball without looking, but Papali’i has had time to come forwards and legally get in the passing lane, making the intercept and taking it to the house.

I can understand why Tu’inukuafe was penalised, but personally I think it was he wrong call, as unlike a lazy runner, he has made every attempt to keep himself out of the play and it is only through Aaron Smith’s decision to run directly over where he was led that brought him into the play. There was nothing else the prop could do, whereas Smith chose to run there in the full knowledge that he was on the floor, so I would argue that at best it was a stupid decision from a very good halfback rather than an illegal act by Tu’inukuafe.

When you watch the replays of the trip, though, it becomes a different story. Smith was on his way to the floor before he even reached Tu’inukuafe having done his best impression of Tom Daley and diving to the ground, throwing out a pass on his way down. All it needed were a few rolls on the ground and I’d have thought the Highlanders had Neymar playing at scrum half! There is milking a penalty, overreacting to an illegal offence to highlight it to the officials, but then there is simulation to buy a penalty, and that is what Smith did here.

This is completely against the spirit of the game, exactly like a scrum half deliberately throwing the ball into a retreating player at a ruck when there were clearly no teammates in the vicinity to receive that pass. There is no place for it in the sport and I would love to see officials do what Mike Fraser initially did here: wave play on and watch the other team pounce on the loose ball so the cocky halfback gets crucified by his teammates.

What made the situation even worse in this case is that the conversion was almost certain to be scored, but instead Ioane managed to kick a penalty. This decision caused a 10-point swing in the moment and put the Highlanders ahead, luckily the Blues got on with the game and put themselves back ahead almost immediately.

Playmaker

This game really highlighted the benefits of Beauden Barrett at fly half. I will continue to argue that Mo’unga is the better 10 as he is more reliable, but when Barrett is playing well, it is a sight to behold.

While Otere Black has done a great job managing the team around the pitch, Barrett brought more variety to the attack. As well as running it himself when it was on, he was utilising a range of passes and kicks to keep the defence guessing. This meant that it became difficult for the Highlanders to effectively organise their defence, especially given the quality of the options available to Barrett.

His abilities were especially highlighted at a couple of turnovers. Christie’s opener came one phase after a turnover, where Barrett caught the defence out with a cross-kick shallow enough to take the opposition winger out of contention and allowing the support me to create a simple numerical overlap against the winger and fullback, the only people with any chance of stopping the attack. Similarly for Christie’s second, Barrett took advantage of a turnover by throwing a wide pass to Tony Lamborn that cut out the entire defence – who had been caught too narrow in transition – and while Lamborn did not have the pace to make it to the line himself, it was still easier for the support in comparison to the covering Josh Ioane and the turning defenders.

The Blues now have a bye before their potential decider against the Crusaders (this would require the Crusaders to lose/draw without a bonus point at home to the Highlanders next week), so they have a choice to make: do they stick with Barrett at 10, or go back to Otere Black? I pick option 3: Carter at 10, Barrett at 15.

Stacked at the back

One thing that Super Rugby Aotearoa has highlighted is the depth that the Blues have in the back row. This match was no exception.

Back in Round 1, the starting trio was Blake Gibson, Tom Robinson and Hoskins Sotutu, with Papali’i coming on after half hour to take the place of the injured Gibson. Robinson is a fantastic player, but injury sadly robbed him of any further gametime in the tournament, while Gibson fund himself lower down the pecking order with Papali’i and Akira Ioane creating a dangerous trio with Sotutu. Sotutu’s injury has been largely dealt with by moving Ioane back to his preferred position of number 8 and he has got better by the week, while Gibson, Tony Lamborn and Aaron Carroll have all done a great job partnering Papali’i as flankers an minimising the impact on the team.

This week, with Gibson and Goodhue pulling out last, Lamborn was promoted to the XV with Carroll and lock Jacob Pierce coming onto the bench. Carroll was on early in the second half as Papali’i took a knock, but then Lamborn needed replacing for a HIA. This led to Pierce having to come on, and with 3 locks on the pitch (4 if you count Carroll too), Gerard Cowley-Tuioti found himself packing down at number 8 for a 5m scrum and doing a great job of keeping the ball in the scrum while a pack that was already big and was now even bigger following the substitutions steamrolled the Highlanders scrum for a penalty.

If you want to challenge for the title, you need to have strength in depth to cover for injuries and allow players to get sufficient rest, especially with the intensity these games are being played at. With available to the Blues in such a key unit, they are in a very good position to challenge both now and in the foreseeable future.

feat rugby super rugby aotearoa logo white

Super Rugby Aotearoa: Chiefs v Crusaders

Super Rugby Aotearoa: Chiefs v Crusaders

We’re entering the business end of the Super Rugby Aotearoa season with the beginning of Round 8, and it began with a trip to Waikato for the table-topping Crusaders to take on the winless Chiefs. The first half went according to the script for Chiefs matches in this tournament, with Tom Sanders and Will Jordan both crossing for tries in the opening 15 minutes. The Chiefs worked their way into the game and after a strong run by Pita Gus Sowakula, Lachlan Boshier crossed for a try, Damian McKenzie kicking the conversion and a penalty soon after to cut the deficit to 2. However with a minute left in the half, a deliberate knock-on from Shaun Stevenson saw him sent to the bin and allowed the Crusaders to kick to the corner, from which a catch and drive put captain Codie Taylor over to make it 10-17 at the break.

While the 3ʳᵈ quarter was one for the kickers – McKenzie kicking 3 penalties and Mo’unga 1 to keep a narrow lead – but the final quarter started in controversial fashion as Sevu Reece was awarded a try despite many thinking that Quinten Strange had knocked on in the build-up. The Chiefs continued to fight, but the Crusaders scored a 5ᵗʰ try through Leicester Fainga’anuku, before holding on to secure the double over Warren Gatland’s side with a 19-32 victory.

Wrong mentality

Warren Gatland is a hugely experienced coach, but right now I think that he is the wrong man to be leading the Chiefs. The former Wales head coach has spent the last 12 years coaching in the Northern Hemisphere and will be coaching the Lions on their tour of South Africa next year, and I can’t help but think that all this time away from New Zealand is proving costly now.

It was almost as if there were 2 different Chiefs teams taking part in this game. At times they ran the ball like you would expect from a New Zealand side and they looked dangerous. But then the Chiefs of every other week would return and they would start kicking possession away, usually with aimless kicks downfield that the likes of Richie Mo’unga, Will Jordan and George Bridge were only too happy to run back with interest. With a back line that includes Anton Lienert-Brown and Damian McKenzie, that’s a waste of their talent.

Watching this team, it feels like Gatland is trying to stick to the same gameplan he used with Wales of kicking downfield (but keeping the ball in play) and relying on his team’s superior fitness and dogged defence to get the win. Unfortunately, that is just inviting too much pressure from exceptionally skilled athletes and they just aren’t able to deal with it. It may be too late for this tournament, but I think that Gatland needs to look at changing up his tactics if he wants the Chiefs to have any success during his tenure.

Fijian force

One of the players to benefit most from the moments when the Chiefs played running rugby today was Pita Gus Sowakula. The Chiefs number 8 did not have the best of days in their opener against the Highlanders, but has quietly gone about his business since then. In this game, with the Chiefs playing a more open game at times, the Fijian came alive. Though he only managed 35 metres with the ball in hand, his 16 carries were extremely positive and played a huge role in putting his team on the front foot (such as for Boshier’s try) or getting the team out of jail (such as a defensive scrum 5m out, where he carried to the edge of the 22 to take the pressure off his kickers.

On this performance, I can certainly see why Fijian head coach Vern Cotter is interested in bringing Sowakula into the squad as in a team like that which looks to play running rugby, he will do a great job of giving them a strong a secure base to build off. Hopefully even if Warren Gatland doesn’t make big changes to his gameplan for their final game, he will look to use Sowakula as a carrier much more.

A grey area

Controversy reigned in this match regarding the awarding of Sevu Reece’s try to help the Crusaders pull away on the hour. And to be honest, I’m still not sure if I agree with the ruling or not.

Will Jordan broke through the Chiefs defence just inside the Chiefs 22 and offloaded to replacement lock Quinten Strange as he was snagged from behind. Strange juggled the ball, which went to ground and bounced up perfectly for the onrushing Sevu Reece, who took it beneath the posts. Referee Ben O’Keeffe went to the TMO and the two of them, along with the 2 assistant referees came to an agreement that there was no knock-on by Strange and that the try should stand.

Now, let’s try to break down what happened to the ball during this and the arguments for and against this being a try.

  • First things first, the ball ends up behind Strange but that is due to his momentum carrying him on. Relative to the field, the ball goes forwards – therefore, a knock-on.
  • However, the last touch from Strange is clearly a backwards swat at the ball, so though the ball itself has gone forwards, it has come backwards out of the hand – therefore not a knock-on. This is what the officials based their decision on, though the commentators chose to ignore this while they moaned about the decision.

This all comes down to a matter of physics, which led to a change in the interpretation of the laws. When a player passes the ball when standing still, it will go in the direction they pass. However, when they are running at speed, their momentum will also still be on the ball, which leads to the ball continuing to some degree in the direction the player was running as well as the direction they passed. For this reason, a player can legitimately pass backwards, but the ball still go forwards relative to the pitch.

This led to a change in the interpretation of forward passes that if the ball went forward it was still a legal pass as long as it came out of the hands backwards. By making his last touch a backwards swat, Strange effectively made it a pass that went to ground, so I can fully understand why the officials made the decision they did and would probably say they made the right call.

However, I think we all know that if a fumble like this happened in the middle of the pitch and not immediately preceding a try, this is getting called a knock-on 99% of the time, along with a number of other fumbles that seem to come backwards out of the hand. It is a grey area and I don’t know how to get around it without judging forward passes and knock-ons by the movement of the ball relative to the pitch without any account for momentum, which would force everyone to pass much deeper , making it much harder to hit the gap and take an offload to break through the defence.

What do you think? Would you have given the try?

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Super Rugby AU: Waratahs v Western Force

Super Rugby AU: Waratahs v Western Force

1092 days after their last Super Rugby game following their axing from the competition, the Western Force returned to the big leagues as the 5ᵗʰ team in Super Rugby AU. They didn’t waste any time in Sydney, coming out the blocks quicker than the Waratahs and building up a 0-14 lead through a try from Byron Ralston and 3 penalties from scrum half Ian Prior. The Tahs grew into the game though, and Angus Bell crossed with the final play of the half, with Will Harrison’s conversion making it 7-14 at the break.

The second half struggled to hit the heights seen in New Zealand a couple of hours earlier, but replacement lock Tom Staniforth crashed over for the Waratahs’ second try and Will Harrison remained perfect from the tee to secure a 23-14 win for the ‘Tahs.

The Force Unleashed

As someone who was firmly against the axing of the Western Force from Super Rugby, it was great to see them back in the tournament – a rare sporting positive during this pandemic.

While they may not have been able to carry on their strong start for the full 80 minutes, it is clear that they are not going to be the walkovers that some probably expected after so long away from the elite competition. They may have the Australian players that couldn’t get a Super Rugby contract for the initial Super Rugby season, but that gives them a chip on their shoulder and a desire to prove themselves, while they then have a spine of experienced Super Rugby players (eg. Brynard Stander and Jono Lance) internationals (Jeremy Thrush, Henry Stowers and Marcel Brache) and some returning former Australian internationals (Nick Frisby, Greg Holmes and Kyle Godwin), all of which puts them in a strong position.

I’m not expecting them to compete for the title, but I’m hoping that they continue to show the ARU that they can hold their own and find a way to push for more inclusion if the hanging rugby landscape leads to changes in Super Rugby.

“The law is an ass”

As I mentioned in my look at the Rebels’ draw with the Reds, I’ve not been a fan of most of the law changes being trialled in the tournament. I wasn’t very confident in them when they were initially announced, and 4 games into the tournament, they’re not growing on me.

While I still feel that the 22/50 and 50/22 kicks are giving an undeserved advantage, they felt even worse in this game as they slowed the game down due to officials all having to debate whether the last breakdown before the kick was actually in a position to make the kick a 50/22, highlighted by a ridiculously close call that led to Staniforth’s try – the ball carrier was tackled in his own half, momentum took him into the Force half but he managed to reach the ball back onto the halfway line, making a 50/22 a possibility. The officials already have too much to worry about and already ignore too much. Having them pay attention to whether a 22/50 or 50/22 is applicable will just lead to more serious infringements being missed.

I seriously hope this is one trial that goes no further.

A familiar issue

Watching the match, something finally began to click in my mind why the Waratahs are struggling for results. They have some fantastically talented players in their squad, but they are lacking ball carriers.

Now before I go any further, I want to clarify that by this, I mean the players who will be able to carry into the defensive line over and over again and put the team on the front foot, the men you’re looking to put on a crash ball to do some damage. They have some wonderful runners on the ball like Michael Hoper and Ned Hanigan, but they generally only come alive in space, while the team is lacking the firepower of a Taniela Tupou, Samu Kerevi or Pone Fa’amausili. It’s a familiar issue and one that will probaby feel familiar to many Wallabies fans, and it makes the game so much harder as the team must work harder to break over the gainline, as the defence can spread themselves more without the fear of missing a 1v1 tackle.

This can certainly be fixed though. Lachlan Swinton is already developing a name as an enforcer at 6 defensively and with 16 carries, they are clearly looking to build him into one of those ball carriers, while I can’t help think that promoting Jack Dempsey (16 metres from 4 carries) from the bench will also help in this area. Further than this, though, a team can try to make up for a lack of physical carriers by running hard and straight. Karmichael Hunt is far from what you would consider a crash ball runner, but he made such an impact after his introduction by running hard at the gaps between players. While it is certainly more effective having a more physical player do that, a good line and committed run will go a long way to break through a gap, while all it takes is a few players straightening their lines to start forcing the defence to get narrower and stop drifting, immediately creating space out wide for players like Jack Maddocks and Mark Nawaqanitawase to exploit.

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Super Rugby AU: Rebels v Reds

Super Rugby AU: Rebels v Reds

Another weekend of Southern Hemisphere rugby got underway with the Melbourne Rebels taking on the Queensland Reds. The Rebels were being forced to play in Sydney due to the ongoing COVID-19 pandemic, but they found themselves leading at the break through 2 penalties from Matt To’omua. The Reds started the second half strongly though and wing Filipo Daugunu crossed within a few minutes of the restart. In a tight game that saw the Reds play a quarter of the match a man down due to 2 red cards, Reece Hodge scored after a lovely first phase play off the top of a lineout, before Bill Meakes intercepted James O’Connor and took it to the house with just over 10 minutes left. The Reds fought back though, and after O’Connor landed a penalty to bring them within 7 points, replacement hooker Alex Mafi scored in the final play, with O’Connor’s conversion levelling the scores as the clock went into the red.

Now usually, this would be the end of the game, but in this case, it meant that we had the first look at Super Rugby AU’s “Super Time”: two 5-minute periods of rugby under the Golden Point rule (first score wins). In a close territorial affair, Bryce Hegarty missed a long-range penalty and the periods ended with the teams unable to be separated, the final score remaining 18-18.

Wrong place, wrong time?

When you talk about utility backs, look no further than James O’Connor. The 30-year-old has played every position in the back line (from fly half out) and currently finds himself holding the number 10 shirt for the Reds in these opening weeks of Super Rugby AU. Personally, I think that that is not getting the best out of him.

O’Connor is certainly a playmaker with his range of skills including a strong passing game – just look at his zipped (slightly forward) passed for Daugunu’s try, dangerous running game and cultured boot. He can manage a game, however I think that he benefits from doing so away from fly half, where he has less pressure on him. Not only that, but he showed in this game just how great he is at identifying a gap and exploiting it with the perfect line and timed run, however playing at stand-off limits his chances to make this play. Personally, I think that O’Connor is at his best when playing in the centre. He can be used as a second playmaker, but can also run the hard lines and carry into the defensive line, while he also has the defensive solidity – as shown by his try-saving tackle on the line in the first half of this match – to hold his own at the position.

I can understand why O’Connor is being used at fly half when you consider the quality the team has at centre, but I’d be interested to see O’Connor and Paisani paired together, with Chris Feauai-Sautia (who was incredible off the bench) taking one of the wing spots. At fly half, they could then either move Bryce Hegarty to fly half or, potentially even better in the long-term, utilise O’Connor and Hegarty at 12 and 15 as a support network to bring through a young fly half like Hamish Stewart.

Don’t expect heavy changes for their match against the Western Force next week, but I’d love them to use their Round 4 bye to look at shuffling their back line to get the best out of their stars.

Marked change

While I’ve not been a fan of many of the trial laws being used during the tournament, one that I am enjoying is the changes to being able to call a mark. Usually, if a defending player catches a kick on the full inside their own 22, they can call a mark, allowing them the usual free kick options (minus a scrum). However under the new law being trialled in Super Rugby AU, the mark can no longer be called on attacking kicks that have been made within the 22, unless they are catching the ball within their own in-goal, which will lead to a 22-drop out.

Personally, I like it this change as it allows the attacking team to take more risk with chips and cross-kicks even if they don’t have a penalty advantage, as now the defenders will still be under pressure if they take the kick rather than an attacking player. Having had Freddie and Billy Burns at Gloucester, I can talk first hand of the joy in seeing your team score off a chip-and-chase within the 22, and can also note the skill required to get the kick right.

Further than this though, the increased use of attacking cross-kicks could lead tot he next change in positional requirements. Already we see some teams utilising the aerial skills of fullbacks by playing them on the wing to beat their opponent in the air. If we’re going to see an increase in attacking kicks, don’t be surprised if we see more teams looking for wingers who can get in the air and dominate the space.

Replacement nightmare

With the score at 11-8 and the Rebels on the up, it looked like the game was playing into their hands. Then disaster struck as an accidental swinging arm from Hunter Paisani caught Marika Koroibete high and ended his game as he failed a HIA. What made this such an issue was that the Rebels had gone with a 6-2 split on the bench, and had already brought on utility back Reece Hodge. This meant that the final 25 minutes of the game (and Super Time) with Frank Lomani. Lomani is a quality player, but he is not a wing, while Koroibete is a difference maker for the Rebels. It’shard to imagine that the game would have finished the same were it not for this moment.

With only 8 replacements available and 3 of those required to be front row forwards, it is very difficult to cover for all potential eventualities and I can’t help but find it a shame when a game is so heavily impacted by a team not having a proper replacement when a player is injured. As a result, I have a suggestion that I feel could improve the game and reduce the chances of this happening.

Rather than selecting 8 replacements – and then having a few more players on standby in case of a late withdrawal – I would suggest all fit players not in the lineup (or up to 15 if you want to create a limit) are included on the bench. Substitutions are still limited to a maximum of 8 (I wouldn’t mind reducing this to 6 to help shift the focus back to players who can play a whole game rather than 50-minute behemoths), but due to a wider bench it should be easier for a tea to replace someone with a player who is experienced at playing the position. This way, in theory, a team could replace their entire front row and 3 backs, but then still have the option to replace 2 of the other backs rather than 2 more forwards if it felt suitable.

It may not completely fix the situation, but it will make it less commonplace.

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Super Rugby Aotearoa: Chiefs v Hurricanes

Super Rugby Aotearoa: Chiefs v Hurricanes

A weekend of rugby came to an end with the Hurricanes’ trip to Hamilton to face off against the Chiefs. The ‘Canes were welcoming back Jordie Barrett from injury and he made an almost immediate impact as he spread the ball wide for Kobus van Wyk to score the opening try just 5 minutes in. Barrett and McKenzie traded penalties, before a Dane Coles intercept set up Du’Plessis Kirifi to score a couple of phases later, while Barrett put an exclamation point on the first half by nailing a penalty from about 60 metres out to send the teams into the break with the score at 3-20.

McKenzie kicked another penalty early in the second half, but a Jamie Booth break put van Wyk over in the corner again to extend the lead. Then around the hour, the Chiefs began to put more sustained pressure on their opponents and with 15 minutes left, Damian McKenzie’s quick-tap penalty looked set to end in a try, but he was snagged by Scott Scrafton – only just back on following a yellow card – before he had retreated the 10 metres, resulting in a penalty try and an early shower for the second row. With the game back on, the final 15 minutes became an open affair and Lachlan Boshier crossed with a couple of minutes left to bring the Chiefs in bonus point range, but McKenzie missed the conversion and the Chiefs were unable to mount another successful attack, eventually going down 18-25.

A welcome return

“The ‘Canes will be hoping Barrett’s back soon to help utilise the back line to its fullest.” – Hurricanes v Crusaders

Jordie Barrett made his return to the Hurricanes lineup this week and it’s impossible to argue that he didn’t improve the team. Jackson Garden-Bachop has played well but not utilised the back line by taking the ball to the line often enough. With Barrett now at 15, it created that same dual playmaker axis that we have seen the Chiefs and Blues using, which immediately helped the team. Players like Dane Coles, Ardie Savea and Peter Umaga-Jensen were released through the midfield to devastating effect, while Barrett’s wide pass for van Wyk’s opener was effective even if it wasn’t pretty.

But Barrett did more than just that. He is an incredible athlete and strong runner as well as a talented playmaker, giving him multiple ways to take on his opponent and put the ‘Canes on the front foot. But his biggest weapon of all was his monster boot. Whether it was kicks to touch, a drop goal attempt from close to halfway or his penalty that was (when you consider the angle) probably about 60 metres out, he was so accurate from such long range. Straight away this gives his team an advantage, as any penalties close to the Hurricanes 10m line can be kicked into a great attacking position, any close to halfway or within the opponent’s half are a legitimate opportunity to keep the scoreboard ticking over, and any loose clearance kicks without an effective chase could also end in a long range drop goal.

The only issue with his return is that putting him at fullback comes at the expense of Chase Tiatia, who has been one of their more dangerous runners in the opening rounds. They could try moving Barrett to fly half and having Garden-Bachop enter the fray later in the game (which is surely better than a part-time stand-off like Perenara), but I think the success in this game came in part from the dual playmakers as opposed to just having Barrett there. it would be tough to have Barrett play a similar role from the wing, but with Tiatia playing more of a prototypical fullback role, potentially he could be utilised on the wing while Barrett stays at 15, which would create a dangerous counterattacking duo for any wayward kicks.

What will the ‘Canes do? Only time will tell.

2 strikes, you’re off!

It’s not very often that you see a player sent off in a rugby match after receiving 2 yellow cards, but that was the fate that befell Hurricanes lock Scott Scrafton in this game. The lock was initially yellow carded by referee Ben O’Keeffe for repeated offences in the lineout, and then minutes after coming on did not retreat far enough back to be legal when stopping Damian McKenzie from scoring at a quick-tap penalty.

Now the commentary team did not seem happy with Ben O’Keeffe’s decision – neither did the ‘Canes players, which is no surprise – but I think that O’Keeffe was spot on in his decision, though you could tell even he wasn’t happy about having to show Scrafton a red card. Scrafton was penalised at least 3 times at the lineout, which is criminal, and should have adapted his game after the first one or 2 penalties. Repeat offending is always going to end in a yellow and an experienced lock like Scrafton (who is the team’s key lineout operator) should know to adapt the way he is playing in order to get on the right side of the officials. Then, for the second yellow, there is no argument. Scrafton was clearly never onside (back behind the try line), McKenzie took the penalty legally and Scrafton tackled him from an illegal position which clearly stopped the scoring of a try. The penalty try was completely justified and (unfortunately, in my opinion) the laws state that a penalty try is an automatic yellow card, though I would argue that even if it wasn’t denying a legitimate attack by not being back 10 metres at a penalty would usually also be a yellow card offence.

Now it’s only fair to also comment on the decision to only give a penalty against Sam Cane about 5 minutes before the red card. Yes, the contact was late. Yes, the contact was with the shoulder and not the arm. However, the slow-mo replays made the incident look so much worse and re-watching the incident live showed that the incident was something and nothing – in fact Dane Coles did worse to Beauden Barrett off the ball in the opening round and everybody just had a laugh about that!

Power pairs

It’s been something on my mind for a while, but this round of matches really cemented for me just how much quality the New Zealand franchises have at scrum half. Aaron Smith reminded everyone yesterday of his quality, while today, both starting scrum halves TJ Perenara and Brad Weber put in strong performances and their replacements Jamie Booth and Te Toiroa Tahuriorangi managed to have positive impacts on the match.

Looking at all of the New Zealand franchise squads, they all have such strong 1-2 punches at scrum half. Jamie Booth has looked incredible coming off the bench and attacking tiring defences when Perenara has moved to stand-off. I’ve already mentioned how I think that Tahuriorangi could benefit from a move to get more regular starts and challenge for the All Blacks squad. Sam Nock has improved by the week but hasn’t seemed at quite the same level as many of the other starters (he could work great as Weber’s back-up if the Blues and Chiefs could arrange a swap, though), but Finlay Christie has then done a great job of upping the tempo from the bench and the Scottish selectors should be talking with him. The Crusaders may not have a big name at halfback, but Bryn Hall and Mitchell Drummond are great talents and Drummond especially gets the quick ball coming. The fact that Kayne Hammington is left to last is not so much a judgement of his talent, but more just the fact that with Aaron Smith leading the team, he plays so infrequently compared to many of his fellow scrum halves.

When you look at the quality of those 10 names and compare to the top 10 available for any other country (assuming Finlay Christie is not picked up by the Scots), do many other countries come close to such a level of talent? None immediately come to mind.

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